AL FHOUD GUILD
CHAMPIONS
Karma

Karma

the Enlightened One
MageSupportMana

IDENTITY

Attack1/10
Defense7/10
Magic8/10
Difficulty5/10

META & BUILD

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PATCH TREND

ARAM ADJUSTMENTS

ABILITIES

Gathering Fire
PASSIVEGathering Fire

Karma's damaging abilities will reduce the cooldown of Mantra.

Inner Flame
QInner Flame
COOLDOWN: 9/8/7/6/5COST: 40/50/60/70/80 {{ abilityresourcename }}RANGE: 950

Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit.<br><br>Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.

PER RANK
Cooldown9/8/7/6/5
Mana Cost40/50/60/70/80
Focused Resolve
WFocused Resolve
COOLDOWN: 12COST: 50/55/60/65/70 {{ abilityresourcename }}RANGE: 675

Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again.<br><br>Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.

PER RANK
Mana Cost50/55/60/65/70
Inspire
EInspire
COOLDOWN: 10/9.5/9/8.5/8COST: 60/65/70/75/80 {{ abilityresourcename }}RANGE: 800

Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally.<br><br>Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.

PER RANK
Cooldown10/9.5/9/8.5/8
Mana Cost60/65/70/75/80
Mantra
RMantra
COOLDOWN: 40/38/36/34RANGE: 1100

Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.

PER RANK
Cooldown40/38/36/34

STATS

STATSBASEPER LEVEL
Health630+109
Resource374+40
Armor28+5
Magic Resist30+1.3
Attack Damage49
Attack Speed0.63+2.3
Health Regen5.5+0.55
Resource Regen13+0.8
Move Speed335
Attack Range525

SKINS

LORE

No mortal exemplifies the spiritual traditions of Ionia more than Karma. She is the living embodiment of an ancient soul reincarnated countless times, carrying all her accumulated memories into each new life, and blessed with power that few can comprehend. She has done her best to guide her people in recent times of crisis, though she knows that peace and harmony may come only at a considerable cost—both to her, and to the land she holds most dear.

PLAYING AS

  • Gathering Fire rewards aggressive play. Look to land abilities and basic attacks on your opponent to lower Mantra's cooldown and stay on the offensive.
  • When using Focused Resolve, slow your opponents with Inner Flame or speed yourself up with Inspire if you're having trouble sticking to a target.
  • Don't be too conservative with Mantra. Gathering Fire is strongest in teamfights, making it easy to recharge Mantra multiple times.

PLAYING AGAINST

  • Karma's passive lowers her Mantra cooldown when she hits enemy champions with abilities and basic attacks. Deny her from getting free hits on you.
  • Karma's Soulflare erupts for bonus damage in the area in which it's placed. React quickly and escape the circle to avoid taking heavy damage.
  • Focused Resolve is a strong disengage tool. Create distance to avoid being rooted and seek to engage afterwards.
Data by Riot Data Dragon · PATCH 16.15.1