AL FHOUD GUILD
CHAMPIONS
K'Sante

K'Sante

the Pride of Nazumah
TankFighterMana

IDENTITY

Attack8/10
Defense8/10
Magic7/10
Difficulty9/10

META & BUILD

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PATCH TREND

ARAM ADJUSTMENTS

ABILITIES

Dauntless Instinct
PASSIVEDauntless Instinct

K'Sante's Abilities mark targets to take more damage on his next Attack.<br><br>When All Out, K'Sante deals more damage with all Attacks and Abilities.

Ntofo Strikes
QNtofo Strikes
COOLDOWN: 3.5COST: 20 {{ abilityresourcename }}RANGE: 450

K'Sante strikes, damaging and slowing enemies in a short line.<br><br>On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in.<br><br>When All Out, cooldown is reduced.

Path Maker
WPath Maker
COOLDOWN: 14/13/12/11/10COST: 40/45/50/55/60 {{ abilityresourcename }}RANGE: 600

K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies.<br><br>When All Out, deals increased damage and no longer knocks back or stuns.

PER RANK
Cooldown14/13/12/11/10
Mana Cost40/45/50/55/60
Footwork
EFootwork
COOLDOWN: 10/9.5/9/8.5/8COST: 45/50/55/60/65 {{ abilityresourcename }}RANGE: 525

K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield.<br><br>When All Out, cooldown is reduced and speed is increased.

PER RANK
Cooldown10/9.5/9/8.5/8
Mana Cost45/50/55/60/65
All Out
RAll Out
COOLDOWN: 120/100/80COST: 100 {{ abilityresourcename }}RANGE: 250

K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.

PER RANK
Cooldown120/100/80

STATS

STATSBASEPER LEVEL
Health625+120
Resource320+60
Armor36+5.2
Magic Resist30+2.1
Attack Damage64
Attack Speed0.69+2.5
Health Regen9.5+1
Resource Regen7+1
Move Speed330
Attack Range150

SKINS

LORE

Defiant and courageous, K'Sante battles colossal beasts and ruthless Ascended to protect his home of Nazumah, a coveted oasis amid the sands of Shurima. But after a falling-out with his former partner, K'Sante realizes that in order to become a warrior worthy of leading his city, he must temper his single-minded drive for success. Only then can he avoid falling prey to his own pride and find the wisdom he needs to defeat the vicious monsters threatening his people.

PLAYING AS

  • Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
  • Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
  • Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).

PLAYING AGAINST

  • Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
  • Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
  • Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.
Data by Riot Data Dragon · PATCH 16.15.1