AL FHOUD GUILD
CHAMPIONS
Nunu & Willump

Nunu & Willump

the Boy and His Yeti
TankMageMana

IDENTITY

Attack4/10
Defense6/10
Magic7/10
Difficulty4/10

META & BUILD

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PATCH TREND

ARAM ADJUSTMENTS

ABILITIES

Call of the Freljord
PASSIVECall of the Freljord

Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.

Consume
QConsume
COOLDOWN: 13/12/11/10/9COST: 60 ManaRANGE: 125

Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.

PER RANK
Cooldown13/12/11/10/9
Biggest Snowball Ever!
WBiggest Snowball Ever!
COOLDOWN: 14COST: 50/55/60/65/70 {{ abilityresourcename }}RANGE: 7500

Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.

PER RANK
Mana Cost50/55/60/65/70
Snowball Barrage
ESnowball Barrage
COOLDOWN: 14/13/12/11/10COST: 50/55/60/65/70 {{ abilityresourcename }}RANGE: 625

Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.

PER RANK
Cooldown14/13/12/11/10
Mana Cost50/55/60/65/70
Absolute Zero
RAbsolute Zero
COOLDOWN: 110/100/90COST: 100 {{ abilityresourcename }}RANGE: 650

Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.

PER RANK
Cooldown110/100/90

STATS

STATSBASEPER LEVEL
Health610+90
Resource280+42
Armor29+4.2
Magic Resist32+2.05
Attack Damage61
Attack Speed0.63+2.25
Health Regen5+0.8
Resource Regen7+0.5
Move Speed345
Attack Range125

SKINS

LORE

Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…

PLAYING AS

  • Consume allows Nunu to stay in a lane against ranged opponents.
  • You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
  • It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.

PLAYING AGAINST

  • Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
  • Using Summoner Flash is a surefire way to escape Absolute Zero.
  • Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.
Data by Riot Data Dragon · PATCH 16.15.1