AL FHOUD GUILD
CHAMPIONS
Lee Sin

Lee Sin

the Blind Monk
FighterAssassinEnergy

IDENTITY

Attack8/10
Defense5/10
Magic3/10
Difficulty6/10

META & BUILD

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PATCH TREND

ARAM ADJUSTMENTS

ABILITIES

Flurry
PASSIVEFlurry

After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

Sonic Wave / Resonating Strike
QSonic Wave / Resonating Strike
COOLDOWN: 10/9/8/7/6COST: 50 {{ abilityresourcename }}RANGE: 1100

Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.<br>Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

PER RANK
Cooldown10/9/8/7/6
Safeguard / Iron Will
WSafeguard / Iron Will
COOLDOWN: 7COST: 50 {{ abilityresourcename }}RANGE: 700

Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.<br>Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.

Tempest / Cripple
ETempest / Cripple
COOLDOWN: 8COST: 50 {{ abilityresourcename }}RANGE: 450

Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.<br>Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.

Dragon's Rage
RDragon's Rage
COOLDOWN: 110/85/60RANGE: 375

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

PER RANK
Cooldown110/85/60

STATS

STATSBASEPER LEVEL
Health645+108
Resource200
Armor36+4.5
Magic Resist32+2.05
Attack Damage66
Attack Speed0.65+3
Health Regen7.5+0.7
Resource Regen50
Move Speed345
Attack Range125

SKINS

LORE

A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.

PLAYING AS

  • Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
  • Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
  • Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).

PLAYING AGAINST

  • Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
  • Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
  • Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.
Data by Riot Data Dragon · PATCH 16.15.1