‹CHAMPIONS
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Jax
Grandmaster at Arms
FighterMana
IDENTITY
Attack7/10
Defense5/10
Magic7/10
Difficulty5/10
META & BUILD
PATCH TREND
ARAM ADJUSTMENTS
ABILITIES
PASSIVEEquipment Mastery
Jax's gains bonus Health based on his bonus Attack Damage and Ability Power from items.
QLeap Strike
COOLDOWN: 17/14/11/8/5COST: 65 {{ abilityresourcename }}RANGE: 700
Jax leaps and strikes.
PER RANK
Cooldown17/14/11/8/5
WEmpower
COOLDOWN: 7/6/5/4/3COST: 35 {{ abilityresourcename }}RANGE: 300
Jax's next attack or Leap Strike deals bonus damage and damages nearby enemies.
PER RANK
Cooldown7/6/5/4/3
ECounter Strike
COOLDOWN: 18/16/14/12/10COST: 70/75/80/85/90 {{ abilityresourcename }}RANGE: 300
Jax enters a defensive stance, dodging all incoming basic attacks and taking less damage from area of effect abilities. Then he stuns surrounding enemies and damages them.
PER RANK
Cooldown18/16/14/12/10
Mana Cost70/75/80/85/90
RGrandmaster's Might
COOLDOWN: 0RANGE: 400
Jax gains attack speed when he strikes. Every third consecutive attack deals bonus damage.
STATS
STATSBASEPER LEVEL
Health506+83
Resource265+35
Armor25.5+3.2
Magic Resist31.25+1.25
Attack Damage59.68—
Attack Speed0.64+3.4
Health Regen8+0.55
Resource Regen7.1+0.7
Move Speed350—
Attack Range125—
SKINS
LORE
- Grandmaster's Might (R) grants stacking attack speed per strike<br>- Equipment Mastery (P) grants health for power
Data by Riot Data Dragon · PATCH 16.15.1








